CHOOSE FROM OUR AWARD WINNING ESCAPE ROOMS
WHAT A RUSH! TOGETHER WITH YOUR TEAMMATES, HUNT FOR CLUES, SOLVE THE PUZZLES AND ESCAPE!
Step into Queenstown’s 1860s gold rush, crack the codes, solve the puzzles and try to escape in time!
Based on real crimes, places and people, choose between our 3 Missions. Our games are immersive with integrated technology and mechanics, authentic handcrafted props and richly themed rooms.
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Victorian 1860’s team photos are included FREE with every game!
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Team of 2 $110 | Team of 3 $159 | Team of 4 $200 | Team of 5 $225 | Team of 6 $240
That's a discount of $90 for a team of 6 Player!​
2 - 7 players per room | Allow: 1.5 hours
GOLD HEIST IN THE GOLD RUSH
Based on a real Central Otago gold robbery! Gold Heist is set back in the 1860s gold rush in a bustling gold mining town called Queenstown. The biggest gold heist ever in the region has just happened. The gold bank’s vault is empty!
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It’s your job as an elite team of detectives to time travel back to Queenstown 1860s to unravel the secrets of the Gold Bank, discover who stole the gold, transmit this information to the authorities and escape the room!
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Integrated Technology* = Moderate/High
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Integrated Mechanics* = High
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Degree of Difficulty = Moderate
JACKPOT IN THE MINER'S COTTAGE
Hunt for the Gold Rush’s greatest treasure, the mother lode of the world’s richest river!
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A miner in Skippers Canyon was prospecting on Shotover River, the richest river of gold in the world. He has been found dead of natural causes after finding the largest gold nugget ever discovered in Queenstown’s history.
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Before he died he claimed to have found the Shotover River’s “Mother Lode” (source of all the gold in the river) and this was where the nugget was from. So step back in time into the Gold Rush Cottage, hit the Jackpot by finding the gold nugget plus it’s origin and Escape!
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Integrated Technology* = Moderate
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Integrated Mechanics* = High
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Degree of Difficulty = Moderate
MURDER IN THE PRINCE OF WALES HOTEL 2
Based on a real gang of gold rush bandits! In the 1860’s The Prince of Wales Hotel stood close to where Escape Quest is today. Garrett’s gang has been accused of several robberies and murders and are hiding out in the Hotel. Queenstown needs your help to prove the gang is guilty! While the gang is out of town, time travel back and enter the Prince of Wales Hotel. Discover the gang’s hideout, defuse the booby trap and find the evidence for the crimes. Be quick, the gang will be back soon….!
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Integrated Technology* = Moderate
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Integrated Mechanics* = High
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Degree of Difficulty = High
WHAT PEOPLE ARE SAYING
“Brilliant! Highly recommend queenstown escape room. Just brilliant. Went with our adult daughters, lots of laughter. We will be back to do other rooms soon!.”
Tripadvisor, P Dore Feb 2021
“Great escape rooms! Amazing experience
well designed rooms. Fantastic customer service. Hope to make it back for a second game before we leave town.”
Tripadvisor, Emily J Feb 2021
“Best escape room in nz - amazing experience. Escape quest was a cut above all of the other escape rooms i’ve done, especially those in auckland. It was tough, but fair with lots of quirky puzzles to solve. The staff were also great with the staff member that helped us explaining the instructions again in french for my partners father. Would love to visit again.”
Tripadvisor, Ssjroneel July 2019
“Wow what a rush: awesome experience one of the best escape rooms we’ve done. A great family experience with our 2 teenagers. A real challenge and smart clues. We did manage to escape ( thanks to a clue :-) ).”
Tripadvisor, SongofaTui Jan 2021
INTEGRATED TECHNOLOGY
These games were all built from scratch by our talented creative team, who have used technology in clever ways to make your game experience more enjoyable! Whilst our themes remain true to Queenstown in the 1860s, beneath the surface the design is much more 21st century which we hope adds an extra level of fun and mystery to the experience!
INTEGRATED MECHANICS
Each game here at Escape Quest has its own unique narrative, along with its own order of play for a successful escape. We don’t want to give too much away, but appearances aren’t everything and some objects and features of the room may not always be what they seem. We want this experience to be both visually and mentally stimulating so in some cases, discovering or accessing a puzzle could be just as engaging as trying to solve it!